samedi 27 avril 2013

Saints Row 4, primo trailer e data di lancio

saints row 4 logo

Deep Silver ha finalmente annunciato in via ufficiale lo sviluppo di Saints Row 4, nuovo capitolo della saga che emula Grand Theft Auto ritrasformando la serie Rockstar Games in qualcosa di folle e non-sense, su PC, PlayStation 3 e Xbox 360 con lancio previsto per il 23 agosto in Europa. È il primo capitolo della serie a essere sviluppato sotto l’Egidia Deep Silver, che ha acquisito i diritti sul franchise dalla morente THQ. Non cambia nulla ovviamente per quanto riguarda lo sviluppatore: sarà ancora Volition a occuparsi del progetto. Il produttore ha anche mostrato il primo trailer, che mette in risalto le novità previste per il nuovo episodio.

saints row 4

Saints Row 4 non abbandonerà ovviamente la struttura scanzonata, folle e che invita il giocatore a divertirsi senza troppi pensieri che ha fatto in particolare la fortuna del terzo episodio, con tanto di riferimenti sessuali espliciti.

vendredi 26 avril 2013

Due tutorial per i rigori in FIFA 11

PENALTY KICK – Si sa, come nella realtà sui campi da gioco, anche nei videogames di calcio battere i rigori comporta tensione e grandi responsabilità sulle spalle. Un errore, una distrazione o la fretta possono compromettere l’esito dell’estremo calcio di punizione, ma per fortuna la Electronic Arts è venuta incontro ai giocatori di FIFA 11 pubblicando due tutorial a proposito!
Chi si è procurato la demo rilasciata a partire dallo scorso 15 settembre potrà mettere in pratica di persona i vari sistemi e consigli illustrati nei due video.

jeudi 25 avril 2013

PS Vita, nuovo modello in arrivo

ps vita

Pare che Sony abbia intenzione di presentare un nuovo modello di PlayStation Vita prossimamente, probabilmente durante il PlayStation Meeting del 20 febbraio in cui è prevista la prima apparizione di PlayStation 4. La notizia è riportata dal portale PatentBolt.com che cita un brevetto pubblicato il 7 febbraio dall’US Patent & Trademark Office e depositato da Sony durante il terzo trimestre dello scorso anno. La nuova PlayStation Vita non solo dovrebbe “guadagnare” un modulo per la connettività 4G, ma anche qualche porta aggiuntiva rispetto i modelli in commercio. 

ps vita 4g

Come mostra l’immagine allegata a questo articolo, il nuovo modello di PlayStation Vita si presenterà anche con una uscita HDMI, una porta USB e un connettore di alimentazione aggiuntivo.

mercredi 24 avril 2013

Assassin #8217;s Creed, il film arriva nel 2013

Assassin’s Creed debutterà il prossimo anno anche nei cinema. Geoffroy Sardin, responsabile della divisione “Sales and Marketing” in Ubisoft, ha confermato che il film dedicato alla nota serie di titoli action/adventure uscirà il prossimo anno, con l’attore tedesco Michael Fassbender (300 e X-Men: l’Inizio tra gli altri) che farà parte del cast, presumibilmente nel ruolo del protagonista. 

In attesa di riscontri ufficiali da Ubisoft per avere ulteriori dettagli sulla pellicola, Sardin ne ha parlato brevemente nel corso di un’intervista concessa a GamesIndustry, in cui ha spiegato quanto sia importante per il franchise di Assassin’s Creed il fatto di essere presente in diverse tipologie di media: non solo con videogiochi dunque, ma anche con libri, action figure e appunto un film che sarà nelle sale il prossimo anno.

mardi 23 avril 2013

Dragon Age 3 e Mass Effect 4, Frostbite 3 e niente Wii U

mass effect 1 ps3

Dragon Age 3: Inquisition e Mass Effect 4, i prossimi grandi progetti di casa BioWare, saranno realizzati sfruttando le grazie del motore grafico Frostbite 3, presentato da DICE in concomitanza con il reveal di Battlefield 4. La notizia è stata confermata da Aaryn Flynn, general manager di BioWare Edmonton e Montreal, su Twitter rispondendo direttamente alle domande da parte degli appassionati. Situazione che ne verifica un altra: entrambi i giochi rischiano di non uscire su Wii U.

dragon age 3

Patrick Bach di DICE, parlando di Battlefield 4 e in particolare del Frostbite 3, ha dichiarato alla GDC 2013 che in questo momento il team non prevede il supporto del nuovo motore grafico per quanto riguarda Wii U. Bach ha spiegato che DICE ha precisi obiettivi che oggi non riguardano in alcun modo la nuova console Nintendo.

lundi 22 avril 2013

Epic Games pensa già a Gears of War 4

Gears of War 3 non è ancora uscito, dato che è atteso per il 20 settembre in esclusiva su Xbox 360, ma Epic Games, lo sviluppatore della saga di sparatutto in terza persona sci-fi bellico di enorme successo, ammette che sarebbe stupidi ignorare un eventuale ulteriore successo di vendite e dunque un nuovo episodio della serie è più che probabile.

Lo ha affermato il responsabile della saga Cliff Bleszkinski riportata dal portale Ripten: “Se Gears of War 3 vendesse 8-10 milioni sarebbe completamente da stupidi non farne un altro, giusto? È semplicemente una questione di affari”, in riferimento ad un confronto fatto con le vendite dei precedenti capitoli della serie, 6 milioni sia per Gears of War che per Gears of War 2.

dimanche 21 avril 2013

XBox 360 prezzo in calo

Buone notizie per la Xbox 360
Amate la X-Box ma considerate il prezzo della console troppo elevato? Volete provare il nuovo Kinect ma non potete permettervi un investimento così elevato?

Nessun problema: e’ notizia di ieri che la nuova Xbox 360 versione Slim, corredata dal nuovo Kinect, nel 2011 potrebbe scendere di prezzo, permettendo ad un pubblico sempre piu’ ampio di provare la creatura firmata Microsoft.

vendredi 19 avril 2013

Arriva il PSN Pass

Sony ha annunciato ufficialmente l’arrivo del PlayStation Pass per i suoi giochi first e second party futuri pubblicati su piattaforme PlayStation. Si tratta nel dettaglio di una misura che ufficialmente servirà a migliorare i servizi premium online, ma che in realtà probabilmente è mirata a limitare il mercato dell’usato, non vietato dalle leggi ma dannoso per le software house alla pari della pirateria.

Questo perché il pass permette a chi acquista una copia nuova del gioco di accedere alle funzionalità online del prodotto. Se questa copia venisse rivenduta, il nuovo acquirente per giocare online non potrebbe sfruttare lo stesso pass poiché ha valenza unica e sarebbe dunque costretto a pagare una cifra extra ancora da precisare per sbloccare le modalità di rete.

jeudi 18 avril 2013

Problemi firmware 3.21 su PlayStation

Avete aggiornato la vostra PlayStation al nuovo firmware 3.21? Al momento di accendere la console vi appare una schermata nera e non potete piu’ utilizzare la vostra amata scatola magica? Non riuscite piu’ a leggere i vostri Blu Ray? VI hanno bloccato l’account sul PlayStation Network.

mercredi 17 avril 2013

IBM ThinkPad T43

IBM today raised the bar once again on secure business computing, unveiling its fastest performing thin-and-light notebook computer to date, the ThinkPad T43 with an available fingerprint reader. Equipped with a new layered approached to virus-protection and the industry's most advanced mobility, security, data recovery and power management features, the T43 is designed for business users who demand performance, security, and new levels of control.
The new IBM ThinkPad T43 features an available fingerprint reader, a new layer of virus protection called "Rescue and Recovery 2.0 with Antidote Delivery Manager," and a new Power Manager utility that helps people fine-tune their battery life.

The ThinkPad T43 features a new version of a ThinkVantage Technology, the enhanced Rescue and Recovery 2.0 with Antidote Delivery Manager. Rescue and Recovery is a set of tools contained in an embedded, pre-boot emergency system, providing one-button relief from a broad range of common PC problems, even if the main operating system already has been corrupted by a worm or virus. Antidote Delivery Manager helps IT departments protect ThinkPad notebooks against viruses and worms by enabling companies to deploy critical updates throughout their enterprise, efficiently and with confidence. It also sets policies so that the PCs retrieve and install those updates quickly, or the PCs can be removed from the network. Rescue and Recovery 2.0 is now available and preloaded on all ThinkPad notebooks and ThinkCentre desktops.

"The addition of the ThinkPad T43 to our notebook family underscores our commitment to quality, innovation, and to meeting demand for secure notebook computing," said Deepak Advani, vice president of marketing, IBM Personal Computing Division. "In this class of ThinkPad notebooks, outstanding performance is a given. What the ThinkPad T43 offers is new levels of security and control."

In response to the pivotal role that power management plays when working in wireless environments, the ThinkPad T43 is equipped with the ThinkPad Power Manager. This utility gives users control over the thermal management of their notebook PC, specifically the processor speed and the speed of the fan that cools the processor, two devices that significantly impact battery life. The Power Manager also includes additional power management features that let users create battery schemes tailored for their specific computing needs. Additionally, the Power Manager includes a Battery Information tab that serves as a control center for the battery, providing charge capacity and time remaining, as well as information about the battery specification that users may need to know for support reasons.

Increased Speed and Enhanced Graphic Capabilities

The new ThinkPad T43 is equipped with the new generation of Intel Centrino mobile technology (codenamed Sonoma), which includes new Intel Pentium M Processors with 533MHz front side bus, the new Intel 915 Express chipset family, and Intel PRO/Wireless 2195ABG or 2200BG network connection. Additionally, the T43 supports up to 2GB DDR2 533MHz system memory, up to 80GB hard drive capacity and has one Express Card slot and one PC Card slot.

The ThinkPad T43 also features the new PCI Express architecture that supports forthcoming ExpressCard options.

Combining high-speed performance with robust graphics capability, the T43 is available with Intel Graphics Media Accelerator 900, making it the first model of the T series to include an integrated graphics solution. For increased levels of graphics performance, users can choose models with the ATI RADEON X300 or ATI Mobility FireGL V3200 graphics adapters.

Suited for Mobile Workers

At approximately one inch thin and with a travel weight of 4.5 pounds, the T43 is both thin and light, making it the ideal notebook choice for on-the-go business executives.

Featuring high-performance wireless networking with integrated wireless, including Intel 802.11b/g and 802.11a/b/g wireless adapters on select models, the T43 meets even the most demanding executive's mobile needs.

ThinkVantage Technologies Simplify User Experience

The ThinkPad T43 comes preloaded with a variety of ThinkVantage Technologies that are designed to manage power consumption, simplify IT management, enable secure computing, and provide ease-of-use when connecting wirelessly. The new T series model is equipped with latest version of Access Connections, a software solution that saves users' wireless and wired network settings and simplifies the management of multiple connectivity environments.

The ThinkPad T43 also features a multi-layered approach to security to manage increasing security threats. Select models of the T43 come equipped with the integrated fingerprint reader with Password Manager and the Embedded Security Subsystem. With the integrated fingerprint reader, users encrypt files using fingerprint authentication, combining convenience with strong notebook security.

Select models of the ThinkPad T43 notebook will be available February 25, 2005 through IBM website and select business partners. The ThinkPad T43p will be available in April 2005. Prices for ThinkPad T43 models start at $1,499.

lundi 15 avril 2013

Motorola Xoom an impressive tablet, but no iPad

Enlarge

Motorola's Xoom is the best non-iPad tablet so far. But it helps illustrate just how far ahead of its rivals Apple remains.

Before I get into that, let me say that there's a lot to like about the

A neat new feature in the Android marketplace allows Xoom users to buy and update apps through a computer Web browser and send them over the air to the tablet and any other Android device they own. That's a much slicker way of updating your devices with the latest apps than Apple's method, which requires users to physically connect their devices to their computers and sync them to iTunes.

Like the iPad 2, the Xoom includes front- and rear-facing cameras that can be used to take pictures and videos and make video calls. And it has a battery that Motorola says will last up to 10 hours. I didn't precisely test that, but I had no complaints; in my tests, the Xoom endured several days of off-and-on use on a single charge.

Despite all this, the Xoom is still a work in progress.

Unlike the new iPad 2, the Xoom is supposed to be compatible with Verizon's new, high-speed LTE network. But it's not right now. Motorola promises to eventually upgrade the device for free to make it compatible, but even when the upgrade is available, users will have to ship their tablets to Motorola to get it. The company won't yet say how long customers can expect to be without their Xooms during the upgrade.

Another advantage of Android tablets over the iPad is that they're supposed to support Adobe's Flash software. But the Xoom didn't at launch, meaning it was no more able to pull up Flash videos or surf Flash-enabled websites than the iPad. Motorola does promise that it will make Flash available through a free download later this month.

Similarly, unlike the iPad, the Xoom has a slot into which users can insert a microSD card to give it more storage space. But the slot doesn't work right now, and Motorola hasn't said when it will provide users with the software to make it functional.

And there are other issues. There are very few apps that have been designed to work with Honeycomb because iPad.

“survival of the dead” george romero still shows the young’uns how it’s done

I guess I’m an old-school horror fan (or maybe I’m just old), but to this reviewer the theatrical opening of a new George Romero “Dead” movie is still a big deal. Always has been, always will be. And that’s why, even though his latest, George A. Romero’s Survival of the Dead has been available for purchase online and on demand on cable for a couple of weeks now (it also opened theatrically in Europe about a month before it did here in the US) and I’ve been chomping at the bit to see it, I’ve resisted. I wanted to see it on the big screen, with an audience (an audience, it should be noted, that’s probably been pretty effectively boiled down to nothing but Romero die-hards like myself after the — shall we say — less than enthusiastic reception for Diary of the Dead) — because damnit, even though this opening wasn’t an “event,” per se, it still counts as one in my book. I guess I’m just stubborn like that.

So the question now is — was it worth the wait? Obviously the theatrical release, limited as it is, can only be described as formality on the part of Magnolia Pictures and their Magnet imprint — they know this thing isn’t gonna recoup its costs in theaters, and it’ll probably be gone in a week. Like so much indie horror, they’re counting on alternative “viewing platforms” providing nearly all of the audience for this film. And so it goes. 42 years (think about that for just a second — 42 fucking years! This guy has been making zombie films for nearly half a century!) after Night of the Living Dead, the creator of the modern zombie genre is well and truly back to his independent roots, albeit for completely different reasons than those that prevailed in 1968.

Back then, Romero was just a young guy who made local TV commercials in the Pittsburgh area and there was no reason for Hollywood to take a chance on him. He had to go it alone and find independent distribution for his film because that was the only choice had had. Today,? he has to go the independent route because there’s a sense that the times have passed old George by, and that he just doesn’t “have it” anymore.

As is my wont to do with conventional “wisdom,” your humble host is here to piss all over that notion.

Survival of the Dead picks up immediately after the events in 2007′s Diary of the Dead, so rather than viewing this as Romero’s sixth “Dead” film (even though it is), it’s probably best to think of it as the second film in his second “zombie cycle,” since Diary took us back to the beginning. Our focal point here character-wise is the ragtag renegade National Guard unit-turned-highwaymen we met briefly in Diary when they held up the fleeing students’ RV.? Thanks to the wonder of internet cell phone connections, they’ve learned about a place called Plum Island, off the coast of Delaware, that’s supposedly a zombie-free paradise.

When our ragtag band of Uncle Sam’s formerly-finest led by Sergeant “Nicotine” Crockett (Alan Van Sprang) arrives at the ferry crossing to the island, though, they find they’ve been set up by the crusty old Irish sailor who sent out the internet greeting to the world, one Patrick O’Flynn (Kenneth Welsh), who intends to trade safe passage to the island for — well — everything they’ve got, which in this case happens to include a million bucks’ cash.

Needless to say, the Sarge and his boys (and one girl, a lesbian solider nicknamed, drearily enough, “Tomboy” and played by Athena Karkanis) aren’t going for this and a battle ensues between O’Flynn and his cohorts, the renegade military unit, and whatever zombies happen to be mulling about on the ferry.

After “Tomboy” saves O’Flynn’s life, they all make sorta-nice and head for Plum Island together — there’s just one problem. O’Flynn’s become persona non grata there since he and the patriarch of the other large island clan, a hard-ass named Seamus Muldoon (Richard Fitzpatrick) don’t exactly see eye to eye on how best to deal with the undead menace. O’Flynn’s? a shoot-’em-all-in-the-head sort of guy, while Muldoon wants to train them to eat something other than human flesh if possible and keep ‘em around for — well, I dunno, domestication, I guess, although he’s big into family, as well, and probably just doesn’t like the idea of pumping lead into the skulls of his loved ones if he doesn’t have to, even if they are, you know, dead. The fact that the two families have a generations-long blood feud going on between them (think of them as the Irish version of the Hatfields and the McCoys) doesn’t help matters, either.

The families have shared the island uneasily over the years, with the O’Flynns making their living as fishermen while the Muldoons have earned their livelihood as ranchers (I didn’t know ranching was a big thing in Delaware, but there you have it). So anyway, the premise has some holes in it (and the amount of inbreeding on the island must be crazy).

It’s also, dare I say it, repetitious — essentially what we’ve got going on here is the exact same set-up as Romero’s earlier Day of the Dead, although this time the roles are reversed. In Day, the people who wanted to attempt to domesticate the walking corpses were the smart (if still crazy) ones — the “heroes” of the story, if you will. This time around, they’re the unscrupulous assholes. And while this time Romero’s got a whole island to play around with rather than Day‘s underground military research bunker, it doesn’t change the fact that premise-wise, we’re pretty much in firmly familiar territory here.

Other problems persist : while most of the acting is certainly competent (something that couldn’t be said for Diary), the OTT stereotypical Irish accents do start to grate after awhile, and make O’Flynn and Muldoon feel more like caricatures than fully-fleshed-out characters. The time frame is problematic as well : this supposedly takes place just six days after the dead started walking, yet Muldoon has hatched his plan to try to coexist (or maybe that should be enslave) the zombie hordes pretty damn quickly. Also, the zombies exhibit the type of familiar-to-their-real-lives actions (think Bub from Day “Big Daddy” from Land of the Dead) that, in previous Romero lore, it took them years to come around to (there’s a hysterical scene with a chained-up living dead mailman delivering the same letters to the same box over and over again).

Still, there’s an awful lot here Romero gets right.? The zombies themselves have an unknown quality to them that’s been missing for some time, and there’s a sense that the standard “Romero rules” may not necessarily apply across the board. the effects work, apart from a couple of crap CGI sequences, are generally good, and the blood-n’-guts are handles with the level of aplomb we’ve come to expect. the interactions beween the characters are handled in a pleasingly naturalistic manner, giving us real insight into how real people deal with the by-now-done-to-death scenario of a “zombie apocalypse.” And of course, the question of who’s actually worse, them or us — a staple of Romero’s flicks from the beginning — is brought to chillingly effective life through the demented actions of Seamus Muldoon and his clan.

The family blood feud adds an interesting wrinkle, as well, and gives us a look at a heretofore unexplored facet of life in world overrun by the dead — how the tensions of a new and altogether deadly situation can either serve to transcend age-old tensions (think of Yugoslavia — everyone was pretty much united in their hatred of the Soviet interlopers, yet the minute the dreaded commies were gone all the age-old ethnic tensions came bubbling back to the surface resulting in — well, you know) or, in this case, exacerbate them even further.

As with Diary, given the proximity of events here to the beginning of the shambling-corpse onslaught, the zombies themselves aren’t as “far gone” in appearance as they were in movies like Day and Land. they’re more at the level of physical putrefaction we saw in Dawn on the Dead, although there’s more overall goriness to their look than the simply greyish-blue facepaint many of them sported in that classic film.

As for the conclusion, well, that’s right outta Day as well, with the zombies kept as “research subjects” by Muldoon turned loose to wreak havoc on the island, with the added wrinkle here being that against this backdrop the blood feud between his kinfolk and the O’Flynn’s is finally settled once and for all (or is it? I don’t want to give too much away, but the film’s final scene does show that age-old enmity carries on even after death. I’ll say no more and have probably said too much already). As for the survivors (such as there are) from our now-freelance National Guard crew, well, that’s where we get another interesting wrinkle on Day‘s premise — rather than escaping to an island at the end, these folks decide to get the hell off the island. One major problem with the ending that I won’t divulge too many details about — Romero’s trademark social commentary, which had been pleasingly relegated to a more figure-it-out-for-yourself status (as opposed to the pounding-you-over-the-head-with it he did in Diary) really does take over and get pretty damn preachy for the last minute or two. It’s not enough to dimish your overall enjoyment of what is, aforementioned niggles aside, still a well-done zombie flick, but why George can’t just trust his audiences enough to figure out what he’s saying anymore (it’s never too far in the background, after all) is beyond me. He? achieves the classic balance between horror and sociopolitical allegory throughout this film, then breaks his old sledgehammer from Diary back out for the conclusion.

And speaking of Romero as social commentator, while it does get admittedly heavy at the tail end, it’s still, on the whole, pleasing to see that he hasn’t abandoned this angle to his cinematic storytelling. You go into a George Romero “Dead” film expecting sociopolitical allegory, after all, whether it be Night of the Living Dead‘s none-too-subtle parallels with race relations at the time and its firm stance in support of black civil rights, Dawn of the Dead‘s absolutely blistering (yet, perhaps paradoxically, quite understated) critique of consumerism, Day of the Dead‘s exploration of Reagan-era militarism and the Cold War “bunker mentality,” Land of the Dead‘s savaging of Bush-era “War on Terrorism” bullshit and the outright evil that is gated “communities” (an oxymoron if ever there was one), or Diary of the Dead‘s annoyingly-overstated-yet-nonetheless-spot-on take on both the voyeurism and, ironically enough I suppose, narcissism at the heart of today’s YouTube-style “culture” of “emerging media.”

While Survival of the Dead doesn’t exactly tackle any new symptoms of our overall cultural malaise, mining instead, as mentioned (or at least implied) the same thematic ground as Day, taking that exploration of “bunker mentality”-style tribalism and nativism out of a Cold War setting and transposing it into today’s world of racist Arizona immigration laws,? ugly nationalism and xenophobia expressed in the form of right-wing “Tea Party” pseudo-populism, and anti-Muslim hysteria, isn’t necessarily indicative of any creative bankruptcy on Romero’s part, it just shows that he understands that while circumstances may have changed, the essential dangers inherent in any sort of “us-vs.-them” mentality persist.

As you’ve probably been able to gather by now, Survival of the Dead is shy, by several orders of magnitude, of being the absolute spot-on classic that Romero’s first three “Dead” films were. But enough of what makes those movies so movies so undeniably compelling, even after all these years, is still here — the characterization, the sociopolitical analysis, the technical expertise in terms of editing and pacing, the humor, the heart, and, yes, the splatter — to make it well worth your time.? Modern zombie flicks, be they comedies like Shaun of the Dead and Zombieland,? action-thrillers like the Resident Evil films, or contemporary thoughtful meditations on the human condition in the face of? apocalypse like the 28 Days and Weeks Later all have bits and parts of the George Romero legacy in there somewhere, but to date no one has been able to combine each of those various elements to achieve all the possibilities inherent in the zombie film in the way that the man himself has done — and continues to do. Survival of the Dead isn’t on the same level as his best work, but it’s still miles ahead of what anyone else has been able to accomplish within the genre he created.

vendredi 12 avril 2013

Asus introduces dual GPU 6600GT after Gigabyte

GIGABYTE´s GV-3D1 won´t be alone in the market soon, because ASUSTeK Computer decided to introduce a competing solution with two GPUs onboard. Taiwanese Digital-Info.Net posted intriguing photos of a sample named EN6600GT Dual:

Though this card is based on the same GeForce 6600GT GPUs, it´s totally different from GIGABYTE GV-3D1:

EN6600GT Dual has two DVI-I interfaces, 9-pin S-Video that also supports video capture (with Philips SAA7114H chip). On card´s PCB there´s also 6-pin power connector, 256MB of 256-bit 1.6ns GDDR3 memory from Samsung similar to that installed on GV-3D1 (8 x K4J55323QF-GC16 chips).

The architecture is still a matter of guess, but GIGABYTE already patented its version of it. It seems that GPUs share PCI Express evenly, each using 8 x PCI-E channels. Perhaps, GPUs are interconnected with SLI (Scalable Link Interface) that has the switch integrated into the PCB circuits.

I wonder, is it possible to install 2 x EN6600GT Dual card to get yourself a whole 4 GPUs? Perhaps, it is, because the novelty from ASUS has two 14-pin connectors, one in the place of SLI interface, so if you take a couple of cables...

It seems a configuration of two EN6600GT Dual will require a special daughterboard like TYAN Thunder K8WEX to provide each fully-fledged PCI Express slot with 16 PCI-E channels, otherwise the #9 to #16 PCI-E channels of the 4th GPU won´t be connected (in 16 + 4 PCI-E channels mode).

So, the motherboard should be able to switch 8 + 8 PCI-E channels (or 16 + 4 PCI-E channels) as channels #1 to #4 for 1-1/2-1 GPUs, channels #8 to #12 for 1-2/2-2 GPUs (or channels #1 to #8 for 1-1 GPU, channels #9 to #16 for 1-2 GPU + channels #1 and #2 for 2-1 GPU, channels #8 and #9 for 2-2 GPU). This can be done by DFI nForce 4 based series, for example. But, of course, if GeForce 6600GT supports multi-GPU modes, ASUSTeK is bound to release a new board to handle two EN6600GT Dual cards at once.